Friday, November 16, 2012

Madden 13 Roster update #12 (WEEK 11) - Tracking increases and decreases.



On Friday (11/16/12), the Week 11 Madden NFL 13 roster update went live (Here is EA's Blog).  

My goal with this blog series is to increase awareness when it comes to Madden players ratings.  As of this blog post, EA has still not released information regarding the standard procedures they follow when adjusting each individual player attribute?  By refusing to share an objective set of procedures that apply to all players and teams (equally), Madden fans will continue to conclude that player ratings are full of bias and inaccuracy.

You can contact EA on twitter at @EAMaddenNFL and Donny Moore (Lead Ratings Person) using @Donny_Moore to share your thoughts.

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This blog will update you on the OVR changes that have taken place since the Week 2 update.  I started at week two, because that is the first update after the regular season began.

* Below are some tables I created to track ALL increases and decreases (based on OVR only) that EA publishes on their website.  This table will allow you to see what positions are getting the most increases, decreases, and which ones are being overlooked.









































Observations:

-  Increases spike for the defense, after seeing 3 consecutive weeks of balance.

-  Offense sees the highest percentage (47%) of decreases all year, as well as the highest total number of decreases with 102.

-  47 Players received an increase in both week 10 and 11 roster update.

-  27 Players received a decrease in both week 10 and 11 update.

-  29 Players were increased this week after being decreased last week.

-  30 Players were decreased this week after being increased last week.  

-  In total, there were 59 "flip flop" player rating adjustments in the week 11 update.  

* A "flip flop" rating adjustment is when a player is increased or decreased one week and adjusted in the exact opposite direction the following week.  This is also a "knee jerk" type rating system.  In this scenario, only 1 game has been played between rating adjustments.

- Since the week 3 roster update (the second update based on the NFL regular season), Madden NFL 13 has produced 316 "flip flop" player rating adjustments.  Think about that.  This is a direct result of trying to do weekly rating adjustments with "knee jerk" reactions.

- I will continue to suggest to EA Sports, that they utilize larger sample sizes (minimum 3 to 4 games) prior to adjusting player ratings and attributes in current/future Madden NFL titles.    





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